Full technical reference — browse your Fab library in-editor, OAuth, dependency resolution, streaming imports, architecture diagrams, and safety notes.
Server-authoritative mesh-swap, harvest & regrow reference (formerly Universal Foliage Swap). Row fields, components, payload modes, biome spawning, save/load, World Partition, multiplayer.
Tag-driven proximity awareness. Beacons, sensors, the world subsystem, distance modes, AI Perception bridge, persistent manifest, replication, CVars, recipes & FAQ.
Ultimate Master Guide (v2.1) — framework reference retained while the product is on hold. Architecture, tutorials, modules, API — for historical and technical lookup.
Replicated Gameplay Tag store and unified query layer. Component API, Object Has Tag universal query, GAS sync, Narrative Pro integration.
Heritage, skill trees, status effects, faction system, damage pipeline, AI behavior tree integration — complete plugin reference.
Faction system, NPC daily schedules, calendar & seasons, relationship management, world-state integration — full NPC world simulation reference.